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	<title>Stratolab &#187; Interesting for Educators</title>
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	<description>Video Games for Learning</description>
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		<title>Edutopia with James Gee</title>
		<link>http://stratolab.com/2010/04/edutopia-with-james-gee/</link>
		<comments>http://stratolab.com/2010/04/edutopia-with-james-gee/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 18:42:05 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=586</guid>
		<description><![CDATA[I&#8217;ve heard of James Gee all over the place but I&#8217;ve never delved into his ideas before. I stumbled upon this interview with him on Edutopia and he very succinctly describes how video games are little learning environments.
http://www.edutopia.org/james-gee-games-learning-video
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>7 Laws of Teaching</title>
		<link>http://stratolab.com/2010/03/7-laws-of-teaching/</link>
		<comments>http://stratolab.com/2010/03/7-laws-of-teaching/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 19:36:52 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=560</guid>
		<description><![CDATA[My friend Lois Huang just told me about an excellent book&#8212;The Seven Laws of Teaching by John Milton Gregory. Published in 1884, the seven laws are things every teacher knows such as &#8220;Never begin a class exercise until the attention of the class has be secured.&#8221; But the way Gregory lays them all out simply [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Truth in Game Design</title>
		<link>http://stratolab.com/2010/02/truth-in-game-design/</link>
		<comments>http://stratolab.com/2010/02/truth-in-game-design/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 18:27:30 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=555</guid>
		<description><![CDATA[Scott Brodie in writes Gamasutra about creating more meaning in games by using life experience, distilling it to a core truth, and building your game around that. Brodie applies this idea for making games more fun, but it could be used to make games more educational as well such as mathematics or problem solving.
http://www.gamasutra.com/view/feature/4263/truth_in_game_design.php
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What Makes a Great Teacher?</title>
		<link>http://stratolab.com/2010/01/what-makes-a-great-teacher/</link>
		<comments>http://stratolab.com/2010/01/what-makes-a-great-teacher/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 00:23:16 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=549</guid>
		<description><![CDATA[Here&#8217;s a good article on Teach for America&#8217;s studies on their teacher&#8217;s effectiveness and what they now look for in new hires.
http://www.theatlantic.com/doc/201001/good-teaching
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fantasy in Video Games</title>
		<link>http://stratolab.com/2009/10/fantasy-in-video-games/</link>
		<comments>http://stratolab.com/2009/10/fantasy-in-video-games/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 15:26:18 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=505</guid>
		<description><![CDATA[GameCareer.com has an article by Lindsay Grace in Educational Fantasy. This articles explores the idea of the fantasy setting and its necessary role in creating an engaging and entertaining experience. &#8221;[Fantasy] is probably one of the greatest single challenges facing educational game design. How can the practical matters of education intersect the enveloping fantasy we expect from [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Death-Row Lawyer Becomes Teacher</title>
		<link>http://stratolab.com/2009/10/lawyer-becomes-teacher/</link>
		<comments>http://stratolab.com/2009/10/lawyer-becomes-teacher/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 10:37:29 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=487</guid>
		<description><![CDATA[This NY Times article portrays a lawyer who worked 20 years helping inmates on death row. He gave up a high salary to become a middle school teacher &#8220;having seen too many people at the end of lives gone wrong, and wanting to keep these students from ending up like his former clients. He quotes [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Designing an Educational Game: Europe 2045</title>
		<link>http://stratolab.com/2009/07/designing-europe-2045/</link>
		<comments>http://stratolab.com/2009/07/designing-europe-2045/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 10:48:02 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=443</guid>
		<description><![CDATA[Here is an interesting paper written by the designers of the educational game Europe-2045. The game is a simulation of the economies and politics of the European Union and the project was to develop a computer game for use in high school. The authors summarize prior research in educational games, and then discuss their experiences [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Joe Renzulli&#8217;s Three-Ring Concept of Giftedness</title>
		<link>http://stratolab.com/2009/07/joe-renzullis-three-ring-concept-of-giftedness/</link>
		<comments>http://stratolab.com/2009/07/joe-renzullis-three-ring-concept-of-giftedness/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 20:51:11 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>
		<category><![CDATA[Interesting for Families]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=432</guid>
		<description><![CDATA[I&#8217;ve been reading a bit about Joe Renzulli and I like his Three Ring concept of Giftedness. According to Renzulli, there are three important factors for the development of gifted behaviour: Above average ability, creativity, and task commitment.

Renzulli defines Creativity as the fluency, flexibility, and originality of thought, an openness to experience, sensitivity to stimulations, and a [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Teaching Copyright and Fair Use</title>
		<link>http://stratolab.com/2009/06/teaching-copyright/</link>
		<comments>http://stratolab.com/2009/06/teaching-copyright/#comments</comments>
		<pubDate>Fri, 05 Jun 2009 21:16:47 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Interesting for Educators]]></category>
		<category><![CDATA[Interesting for Families]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=401</guid>
		<description><![CDATA[The Electronic Frontier Foundation has a very useful website for Teaching Copyright issues. It is an excellent resource for teachers on a tricky subject. The website covers the issues in a balanced way I feel—it clearly states downloading copyrighted music without permission is illegal. However many of the subtle areas of fair use are discussed [...]]]></description>
		<wfw:commentRss>http://stratolab.com/2009/06/teaching-copyright/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Arcademic Skill Builders have well made games teaching basic math skills</title>
		<link>http://stratolab.com/2009/05/arcademic-skill-builders/</link>
		<comments>http://stratolab.com/2009/05/arcademic-skill-builders/#comments</comments>
		<pubDate>Wed, 27 May 2009 23:24:26 +0000</pubDate>
		<dc:creator>winstonw</dc:creator>
				<category><![CDATA[Game Review]]></category>
		<category><![CDATA[Interesting for Educators]]></category>

		<guid isPermaLink="false">http://stratolab.com/?p=383</guid>
		<description><![CDATA[Arcademic Skill Builders is a website with a few dozen excellent Flash games for teaching math and English Language Arts skills. I played Dirt Bike Proportions, a math game where you answer questions about fractions in order to go faster and beat friends in a race. I was quite impressed with the quality of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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