I just played these two games about a serious subject, sweatshops. Both games are simple 2D drag-and-drop games, relative inexpensive to produce (compared to a 3D game), and they want to teach a little bit about the evils of Sweatshops.
In PlaySweatshop.com the boss fired the old manager and made you (forces you to be) the new manager. He yells at and threatens you to make production quotas, hire kids because they are cheaper, and tells you to find “well endowed” workers because he wants to look at them. Yucky. The graphics are excellent and the gameplay is a tower-defense type game–you hire workers for a certain cost and deploy them along the assembly line.
In SimSweatshop, you are a line worker assembling shoes. You have to put each part in place. You are paid a paltry sum for a 12 hour days work. Sometimes when a big order comes in you have to work longer hours too. And if you don’t meet quota, your pay is docked. To make matters worse, you need to buy your own food and water otherwise you get tired and it’s hard to see what you are working on. The graphics are fair, definitely not as professional as PlaySweatshop.
The remarkable thing about these games is the difference in experiences.PlaySweatshop’s initial impression is much better than SimSweatshop–it looks more professional and more interesting of the two. But PlaySweatshop’s gameplay feels like the standard tower defense game. The evils of sweatshops are conveyed through the boss, threatening to fire you every minute, but is unconvincing because he is so sterotyped. SimSweatshop on the other hand feels like you are a slave laborer–when you get tired your vision of the shoes gets blurry. When you realize you have to buy your own water to drink, you feel indignant. When you are going as fast as you can but you didn’t meet quota, you feel hurt that you only got paid half for all that effort. The next day when you cannot afford to even drink some water and you have to try and work with blurry vision, you feel miserable. What a different experience.
SimSweatshop is a throughly convincing experience of being in a degrading work environment where all the odds are stacked against you. It was by far my favorite.