Prototyping for Pixar’s movie UP

My friend Najeeb pointed me to the blog of Lou Romano, one of the artists who worked on the movie UP. He shows samples and writes about his prototyping process for the film. The samples are describe as tests to pin down the art style, experiment with lighting, composing, etc.

http://louromano.blogspot.com/2009/05/art-of-up_3697.html

Prototypes are a huge part of our game design process and its exciting to read about other people’s methods.

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