Fantasy in Video Games


GameCareer.com has an article by Lindsay Grace in Educational Fantasy. This articles explores the idea of the fantasy setting and its necessary role in creating an engaging and entertaining experience. ”[Fantasy] is probably one of the greatest single challenges facing educational game design. How can the practical matters of education intersect the enveloping fantasy we expect from [...]


Death-Row Lawyer Becomes Teacher


This NY Times article portrays a lawyer who worked 20 years helping inmates on death row. He gave up a high salary to become a middle school teacher “having seen too many people at the end of lives gone wrong, and wanting to keep these students from ending up like his former clients. He quotes [...]


Game Review: KOSMOSIS


Kosmosis is a Communism themed space arcade game from Molleindustria, designers of  the excellent McDonald’s Game parody. You play a space revolutionary and you have to organize your fellow proletariates. An especially intriguing aspect is the way your comrades move automatically like a flock of birds. As your group of comrades grow, the group starts to [...]


Designing an Educational Game: Europe 2045


Here is an interesting paper written by the designers of the educational game Europe-2045. The game is a simulation of the economies and politics of the European Union and the project was to develop a computer game for use in high school. The authors summarize prior research in educational games, and then discuss their experiences [...]


Joe Renzulli’s Three-Ring Concept of Giftedness


I’ve been reading a bit about Joe Renzulli and I like his Three Ring concept of Giftedness. According to Renzulli, there are three important factors for the development of gifted behaviour: Above average ability, creativity, and task commitment. Renzulli defines Creativity as the fluency, flexibility, and originality of thought, an openness to experience, sensitivity to stimulations, and [...]


Teaching Copyright and Fair Use


The Electronic Frontier Foundation has a very useful website for Teaching Copyright issues. It is an excellent resource for teachers on a tricky subject. The website covers the issues in a balanced way I feel—it clearly states downloading copyrighted music without permission is illegal. However many of the subtle areas of fair use are discussed [...]


Arcademic Skill Builders have well made games teaching basic math skills


Arcademic Skill Builders is a website with a few dozen excellent Flash games for teaching math and English Language Arts skills. I played Dirt Bike Proportions, a math game where you answer questions about fractions in order to go faster and beat friends in a race. I was quite impressed with the quality of the [...]


Top 10 Educational Video Games


The EduGamesBlog lists ten significant serious games. The games cover important social topics rather than academic skills. For example SimCity is the classic urban planning game and Re-Mission helps cancer patients understand their condition. Some of them are online/Flash games, but others are Windows-only downloads which need to be installed.


Integrating Commercial Games in the Classroom


Here is a great article on how to integrate off the shelf commercial video games into classrooms. Richard Van Eck gives his method for evaluating a game to see if it would be useful for a particular learning outcome, and then how to augment commercial games to better achieve your learning goal. http://www.educause.edu/EDUCAUSE+Review/EDUCAUSEReviewMagazineVolume41/DigitalGameBasedLearningItsNot/158041


Flash Math Creativity


Flash Math Creativity is a book of programs that use relatively simple math and Flash to create digital art. I bought it years ago, and recently realized that it has a website that illustrates all the programs. Take a look: http://www.friendsofed.com/fmc/FMCv2/FMC.html